| KNight s and aggro | |
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Beastthane Admin
Posts : 539 Join date : 2009-03-27 Location : Ontario,Canada
| Subject: KNight s and aggro Mon Aug 31, 2009 12:38 pm | |
| I know we have a few HL knights in guild and wan't their input. What do you do in dp to get and maintain aggro? I have read to do 1 breaker and 1 skill and the chip next mob, repeat. Is that accurate? Also, what lvl breakers do you use? Lvl 1 or higher? | |
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charette First Sergeant
Posts : 435 Join date : 2009-03-27 Age : 43 Location : Ottawa Canada
| Subject: Re: KNight s and aggro Mon Aug 31, 2009 2:02 pm | |
| yep be the chipper it help initiate agro first
i use max breaker, and lvl 1 mental the other skills i use all lvl 1(stun skill, restrain)
chip 2 skil, move to next mob chip 2 skill, chip physical breaker, chip offense breaker, defense, mental, chip shield bash, chip SMP, rinse and repeet
or something like that all about mp i have left
at higher lvl masive pull start to happen
so the best aggro are the 2 aoe heaven to initiate aggro, then tab quick between mob to build up aggro | |
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Nickflame Admin
Posts : 1105 Join date : 2009-03-27 Location : Some people say this fourm, but i disagree
| Subject: Re: KNight s and aggro Tue Sep 01, 2009 12:45 am | |
| that sounds easy enough, just hope u dont lag | |
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dinobaby Members
Posts : 92 Join date : 2009-03-31 Age : 41 Location : malaysia
| Subject: Re: KNight s and aggro Wed Sep 02, 2009 11:01 pm | |
| Just add something, when u have mass pull, always turn on the godly protect just before all the mobs get you. This halve the damage u receive and healer no need to heal till u make enough aggro. | |
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Nickflame Admin
Posts : 1105 Join date : 2009-03-27 Location : Some people say this fourm, but i disagree
| Subject: Re: KNight s and aggro Thu Sep 03, 2009 6:11 pm | |
| sigh if only some people really did that.... lol *remembers very bad pp1 dps* | |
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Brendo Sergeant Major
Posts : 547 Join date : 2009-04-17 Age : 36 Location : England
| Subject: Re: KNight s and aggro Thu Sep 03, 2009 7:08 pm | |
| well nick i dunno if you remember bahl or not but ive been lvling with him alot for a while and today(he just reached r5) we went to hell room. I gotta say the party was awesome despite a few deaths through 2-3 rounds. Local was awesome, healer was awesome dds were awesome - had 2 warlocks a cm a sb and bs and then of course me. In the end had to get someone to pull because mobs were dropping like flies.
errmm just an offtopic question. when you get to around lvl 114 where do you go? you can head to the island right? | |
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charette First Sergeant
Posts : 435 Join date : 2009-03-27 Age : 43 Location : Ottawa Canada
| Subject: Re: KNight s and aggro Thu Sep 03, 2009 8:20 pm | |
| yep run arround 1 of 3 corners on the island
hunt wolves in packs, at the begenning u pull a few like 10,
but in the end u dual pull the entire corner
NE is the best corner then SE and NW is the worst one for party(great for solo/small pty)
then when u are 122+ u can start going inside TOA
can't wait for new dungeon tank is semi retired till comes out | |
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Nickflame Admin
Posts : 1105 Join date : 2009-03-27 Location : Some people say this fourm, but i disagree
| Subject: Re: KNight s and aggro Sat Sep 05, 2009 4:07 am | |
| wow seems like the island is very hard, didnt relise u only get to survive TOA at 122+ | |
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dinobaby Members
Posts : 92 Join date : 2009-03-31 Age : 41 Location : malaysia
| Subject: Re: KNight s and aggro Sat Sep 05, 2009 6:21 pm | |
| Once you get R6 and get all the gear, TOA not that hard lo *Still best exp rate for me when solo alone outside, die too many time in TOA DP, just dp for fun. | |
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Nickflame Admin
Posts : 1105 Join date : 2009-03-27 Location : Some people say this fourm, but i disagree
| Subject: Re: KNight s and aggro Sun Sep 06, 2009 1:33 am | |
| - dinobaby wrote:
- and get all the gear
from what i hear this part is not easy | |
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| Subject: Re: KNight s and aggro | |
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| KNight s and aggro | |
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